Aberrants

Aberrants are people who have supernatural abilities varying in strength, purpose and instability. About an eighth of the population awaken their powers over the course of their lives. These Aberrants awaken their powers at various times of their lives, induced due to traumatic events, curses or sheer chance. There are three main types of Aberrants:

Augmented: Enhanced strength, speed or other enhanced properties. Can include extra limbs, and such. Though enhanced the aberrant may have lost something in return.

Totemic: Wielders of cursed objects which have varying abilities and varying disadvantages. Aura effects and psychological effects. Can be negative effects or positive effects on what the totem is. For example, Mind control, protection.

Witches: Able to produce varying forms of magic from their body and are considered the most dangerous of aberrants. E.g. Magic, curses, transmutation. Incredibly rare and powerful, but the more often they use their powers the more drained they become.

Notable Aberrants:
- Kaz Aurum

- Quinn Miseria